Metin2 Yin Yang seals

All 38 Yin and Yang attributes in 6 families, with their value at levels 1 to 10. The calculator includes the seals that change damage (critical hits, skill damage, element resistance, Talisman attack).

Each weapon, armour, helmet, pair of shoes and glove can hold one seal: a Yin or a Yang, never both. A Yin seal sets off the Yang seals of the same family that the character wears, so a build combines one Yin with the Yang effects it wants. Every seal has 10 levels.

Blood Rage

Yin: Blood Rage: If your HP drops below 50% in combat, Blood Rage is activated for 8 seconds.

SealYin · Blood Rage
Item slotsGlove
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown3 s
Level 1Blood Rage: If your HP drops below 50% in combat, Blood Rage is activated for 1 seconds.

Yang: Blood Rage: Increases the duration by 8 seconds.

SealYang · Blood Rage
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown1 s
Level 1Blood Rage: Increases the duration by 1 seconds.

Yang: Blood Rage: Damage taken from normal attacks is reduced by 25% while Blood Rage is active.

SealYang · Blood Rage
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 103 · 3 · 3 · 9 · 9 · 9 · 15 · 15 · 15 · 25
Cooldown1 s
Level 1Blood Rage: Damage taken from normal attacks is reduced by 3% while Blood Rage is active.

Discipline

Yin: Discipline: Reserves 60% of your maximum SP.

SealYin · Discipline
Item slotsGlove
Value at level 1 … 1015 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60
Cooldown3 s
Level 1Discipline: Reserves 15% of your maximum SP.

Yin: Discipline: Reserves 50% of your maximum HP.

SealYin · Discipline
Item slotsGlove
Value at level 1 … 1010 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50
Cooldown3 s
Level 1Discipline: Reserves 10% of your maximum HP.

Yang: Discipline: 10% of the damage you receive is deducted from your SP.

SealYang · Discipline
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10
Cooldown1 s
Level 1Discipline: 2% of the damage you receive is deducted from your SP.

Yang: Discipline: If you have 40% or lower SP, your skill damage increases by 8%.

SealYang · Discipline
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown1 s
Level 1Discipline: If you have 40% or lower SP, your skill damage increases by 1%.

Yang: Discipline: If you have 50% or lower HP, your skill damage increases by 8%.

SealYang · Discipline
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown1 s
Level 1Discipline: If you have 50% or lower HP, your skill damage increases by 1%.

Resurrection

Yin: Resurrection: You resurrect with 50% of your HP.

SealYin · Resurrection
Item slotsGlove
Value at level 1 … 1010 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50
Cooldown3 s
Level 1Resurrection: You resurrect with 10% of your HP.

Yin: Resurrection: The resurrection cooldown is reduced to 1 seconds.

SealYin · Resurrection
Item slotsGlove
Value at level 1 … 108 · 8 · 8 · 6 · 6 · 6 · 4 · 4 · 4 · 1
Cooldown3 s
Level 1Resurrection: The resurrection cooldown is reduced to 8 seconds.

Yang: Resurrection: Increases HP regeneration for 9 seconds by 100%.

SealYang · Resurrection
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 6 · 6 · 6 · 9
Cooldown1 s
Level 1Resurrection: Increases HP regeneration for 1 seconds by 100%.

Yang: Resurrection: Gain Stealth for 13 seconds after resurrecting.

SealYang · Resurrection
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 106 · 6 · 6 · 7 · 7 · 7 · 9 · 9 · 9 · 13
Cooldown1 s
Level 1Resurrection: Gain Stealth for 6 seconds after resurrecting.

Yang: Resurrection: Lose 50% less experience after resurrecting.

SealYang · Resurrection
Item slotsWeapon, Armour, Helmet, Shoes
Value at level 1 … 1010 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50
Cooldown1 s
Level 1Resurrection: Lose 10% less experience after resurrecting.

Yang: Resurrection: Increases movement speed for 6 seconds after resurrecting by 100%.

SealYang · Resurrection
Item slotsShoes
Value at level 1 … 1020 · 20 · 20 · 45 · 45 · 45 · 70 · 70 · 70 · 100
Cooldown1 s
Level 1Resurrection: Increases movement speed for 6 seconds after resurrecting by 20%.

Ritual

Yin: Ritual: When you move 50m, there's a 60% chance to activate this and all linked Yang seals.

SealYin · Ritual
Item slotsWeapon
Value at level 1 … 1015 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60
Cooldown3 s
Level 1Ritual: When you move 50m, there's a 15% chance to activate this and all linked Yang seals.

Yin: Ritual: When switching equipment page, there's a 60% chance to activate this and all linked Yang seals.

SealYin · Ritual
Item slotsWeapon
Value at level 1 … 1015 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60
Cooldown3 s
Level 1Ritual: When switching equipment page, there's a 15% chance to activate this and all linked Yang seals.

Yang: Ritual: Gain Stealth for 15 seconds when activated.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Gain Stealth for 3 seconds when activated.

Yang: Ritual: Maximises your movement speed for 15 seconds when activated.

SealYang · Ritual
Item slotsShoes
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Maximises your movement speed for 3 seconds when activated.

Yang: Ritual: Curses a nearby target upon activation and reduces their elemental resistances for 6 seconds by 15.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Curses a nearby target upon activation and reduces their elemental resistances for 6 seconds by 3.

Yang: Ritual: Increases skill damage to other players for 6 seconds by 15% when activated.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Increases skill damage to other players for 6 seconds by 3% when activated.

Yang: Ritual: Reduces skill damage from other players for 6 seconds by 15% when activated.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Reduces skill damage from other players for 6 seconds by 3% when activated.

Yang: Ritual: Increases critical hit chance for 6 seconds by 15% when activated.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Increases critical hit chance for 6 seconds by 3% when activated.

Yang: Ritual: Increases block penetration for 6 seconds by 15% when activated.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 103 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15
Cooldown1 s
Level 1Ritual: Increases block penetration for 6 seconds by 3% when activated.

Yang: Ritual: Increases the duration of linked Yang seals by 8 seconds.

SealYang · Ritual
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown1 s
Level 1Ritual: Increases the duration of linked Yang seals by 1 seconds.

Power Strike

Yin: Power Strike: Activated if you deal damage to a monster with less than 20% remaining HP with a regular skill.

SealYin · Power Strike
Item slotsWeapon
Value at level 1 … 1011 · 11 · 11 · 12 · 12 · 12 · 14 · 14 · 14 · 20
Cooldown3 s
Level 1Power Strike: Activated if you deal damage to a monster with less than 11% remaining HP with a regular skill.

Yang: Power Strike: Also activated with riding skills.

SealYang · Power Strike
Item slotsGlove, Armour, Helmet, Shoes
Cooldown1 s
Level 1Power Strike: Also activated with riding skills.

Yang: Power Strike: When activated by riding skills, for 6 seconds you have a 60% chance to receive double experience.

SealYang · Power Strike
Item slotsGlove, Armour, Helmet, Shoes
Value at level 1 … 1015 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60
Cooldown1 s
Level 1Power Strike: When activated by riding skills, for 6 seconds you have a 15% chance to receive double experience.

Yang: Power Strike: Increases the number of targets hit by 11.

SealYang · Power Strike
Item slotsGlove, Armour, Helmet, Shoes
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 11
Cooldown1 s
Level 1Power Strike: Increases the number of targets hit by 2.

Yang: Power Strike: The effect of Power Strike can also be activated by normal attacks with a 15% chance.

SealYang · Power Strike
Item slotsGlove, Armour, Helmet, Shoes
Value at level 1 … 106 · 6 · 6 · 6 · 6 · 6 · 9 · 9 · 9 · 15
Cooldown1 s
Level 1Power Strike: The effect of Power Strike can also be activated by normal attacks with a 6% chance.

Talisman

Yin: Talisman Mark: When you deal damage, you have a 8% chance of inflicting a Talisman Mark on the target for 6 seconds.

SealYin · Talisman
Item slotsWeapon
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Cooldown3 s
Level 1Talisman Mark: When you deal damage, you have a 1% chance of inflicting a Talisman Mark on the target for 6 seconds.

Yang: Talisman Mark: Monsters with an active Talisman Mark have a 60% chance to be shackled for 6 seconds.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 1015 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60
Level 1Talisman Mark: Monsters with an active Talisman Mark have a 15% chance to be shackled for 6 seconds.

Yang: Talisman Mark: Increases attack value against shackled monsters by 8%.

SealYang · Talisman
Item slotsHelmet
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Level 1Talisman Mark: Increases attack value against shackled monsters by 1%.

Yang: Talisman Mark: Killing a shackled monster increases the chance to inflict a Talisman Mark for 10 seconds by 50%.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10
Level 1Talisman Mark: Killing a shackled monster increases the chance to inflict a Talisman Mark for 2 seconds by 50%.

Yang: Talisman Mark: There's a 10% chance to inflict Strong Poison for 9 seconds on the target with a Talisman Mark.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10
Level 1Talisman Mark: There's a 2% chance to inflict Strong Poison for 9 seconds on the target with a Talisman Mark.

Yang: Talisman Mark: Increases the duration of linked Yang seals activated by the Talisman Mark by 10 seconds.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10
Level 1Talisman Mark: Increases the duration of linked Yang seals activated by the Talisman Mark by 2 seconds.

Yang: Talisman Mark: Increases the number of targets who can receive a Talisman Mark by 11.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 102 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 11
Level 1Talisman Mark: Increases the number of targets who can receive a Talisman Mark by 2.

Yang: Talisman Mark: Upon killing a target with a Talisman Mark, there's a 8% chance to remove 1 recently suffered status effect.

SealYang · Talisman
Item slotsArmour, Helmet, Shoes, Glove
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Level 1Talisman Mark: Upon killing a target with a Talisman Mark, there's a 1% chance to remove 1 recently suffered status effect.

Yang: Talisman Mark: Increases your attack value against targets with a Talisman Mark by 8%.

SealYang · Talisman
Item slotsHelmet
Value at level 1 … 101 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8
Level 1Talisman Mark: Increases your attack value against targets with a Talisman Mark by 1%.
Try the seals in the damage calculator