Home › Metin2 database › Yin YangMetin2 Yin Yang seals All 38 Yin and Yang attributes in 6 families, with their value at levels 1 to 10. The calculator includes the seals that change damage (critical hits, skill damage, element resistance, Talisman attack).
Each weapon, armour, helmet, pair of shoes and glove can hold one seal: a Yin or a Yang, never both. A Yin seal sets off the Yang seals of the same family that the character wears, so a build combines one Yin with the Yang effects it wants. Every seal has 10 levels.
Yin: Blood Rage: If your HP drops below 50% in combat, Blood Rage is activated for 8 seconds. Seal Yin · Blood Rage Item slots Glove Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 3 s Level 1 Blood Rage: If your HP drops below 50% in combat, Blood Rage is activated for 1 seconds.
Yang: Blood Rage: Increases the duration by 8 seconds. Seal Yang · Blood Rage Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 1 s Level 1 Blood Rage: Increases the duration by 1 seconds.
Yang: Blood Rage: Damage taken from normal attacks is reduced by 25% while Blood Rage is active. Seal Yang · Blood Rage Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 3 · 3 · 3 · 9 · 9 · 9 · 15 · 15 · 15 · 25 Cooldown 1 s Level 1 Blood Rage: Damage taken from normal attacks is reduced by 3% while Blood Rage is active.
Yin: Discipline: Reserves 60% of your maximum SP. Seal Yin · Discipline Item slots Glove Value at level 1 … 10 15 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60 Cooldown 3 s Level 1 Discipline: Reserves 15% of your maximum SP.
Yin: Discipline: Reserves 50% of your maximum HP. Seal Yin · Discipline Item slots Glove Value at level 1 … 10 10 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50 Cooldown 3 s Level 1 Discipline: Reserves 10% of your maximum HP.
Yang: Discipline: 10% of the damage you receive is deducted from your SP. Seal Yang · Discipline Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10 Cooldown 1 s Level 1 Discipline: 2% of the damage you receive is deducted from your SP.
Yang: Discipline: If you have 40% or lower SP, your skill damage increases by 8%. Seal Yang · Discipline Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 1 s Level 1 Discipline: If you have 40% or lower SP, your skill damage increases by 1%.
Yang: Discipline: If you have 50% or lower HP, your skill damage increases by 8%. Seal Yang · Discipline Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 1 s Level 1 Discipline: If you have 50% or lower HP, your skill damage increases by 1%.
Yin: Resurrection: You resurrect with 50% of your HP. Seal Yin · Resurrection Item slots Glove Value at level 1 … 10 10 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50 Cooldown 3 s Level 1 Resurrection: You resurrect with 10% of your HP.
Yin: Resurrection: The resurrection cooldown is reduced to 1 seconds. Seal Yin · Resurrection Item slots Glove Value at level 1 … 10 8 · 8 · 8 · 6 · 6 · 6 · 4 · 4 · 4 · 1 Cooldown 3 s Level 1 Resurrection: The resurrection cooldown is reduced to 8 seconds.
Yang: Resurrection: Increases HP regeneration for 9 seconds by 100%. Seal Yang · Resurrection Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 6 · 6 · 6 · 9 Cooldown 1 s Level 1 Resurrection: Increases HP regeneration for 1 seconds by 100%.
Yang: Resurrection: Gain Stealth for 13 seconds after resurrecting. Seal Yang · Resurrection Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 6 · 6 · 6 · 7 · 7 · 7 · 9 · 9 · 9 · 13 Cooldown 1 s Level 1 Resurrection: Gain Stealth for 6 seconds after resurrecting.
Yang: Resurrection: Lose 50% less experience after resurrecting. Seal Yang · Resurrection Item slots Weapon, Armour, Helmet, Shoes Value at level 1 … 10 10 · 10 · 10 · 20 · 20 · 20 · 30 · 30 · 30 · 50 Cooldown 1 s Level 1 Resurrection: Lose 10% less experience after resurrecting.
Yang: Resurrection: Increases movement speed for 6 seconds after resurrecting by 100%. Seal Yang · Resurrection Item slots Shoes Value at level 1 … 10 20 · 20 · 20 · 45 · 45 · 45 · 70 · 70 · 70 · 100 Cooldown 1 s Level 1 Resurrection: Increases movement speed for 6 seconds after resurrecting by 20%.
Yin: Ritual: When you move 50m, there's a 60% chance to activate this and all linked Yang seals. Seal Yin · Ritual Item slots Weapon Value at level 1 … 10 15 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60 Cooldown 3 s Level 1 Ritual: When you move 50m, there's a 15% chance to activate this and all linked Yang seals.
Yin: Ritual: When switching equipment page, there's a 60% chance to activate this and all linked Yang seals. Seal Yin · Ritual Item slots Weapon Value at level 1 … 10 15 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60 Cooldown 3 s Level 1 Ritual: When switching equipment page, there's a 15% chance to activate this and all linked Yang seals.
Yang: Ritual: Gain Stealth for 15 seconds when activated. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Gain Stealth for 3 seconds when activated.
Yang: Ritual: Maximises your movement speed for 15 seconds when activated. Seal Yang · Ritual Item slots Shoes Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Maximises your movement speed for 3 seconds when activated.
Yang: Ritual: Curses a nearby target upon activation and reduces their elemental resistances for 6 seconds by 15. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Curses a nearby target upon activation and reduces their elemental resistances for 6 seconds by 3.
Yang: Ritual: Increases skill damage to other players for 6 seconds by 15% when activated. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Increases skill damage to other players for 6 seconds by 3% when activated.
Yang: Ritual: Reduces skill damage from other players for 6 seconds by 15% when activated. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Reduces skill damage from other players for 6 seconds by 3% when activated.
Yang: Ritual: Increases critical hit chance for 6 seconds by 15% when activated. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Increases critical hit chance for 6 seconds by 3% when activated.
Yang: Ritual: Increases block penetration for 6 seconds by 15% when activated. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 3 · 3 · 3 · 7 · 7 · 7 · 10 · 10 · 10 · 15 Cooldown 1 s Level 1 Ritual: Increases block penetration for 6 seconds by 3% when activated.
Yang: Ritual: Increases the duration of linked Yang seals by 8 seconds. Seal Yang · Ritual Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 1 s Level 1 Ritual: Increases the duration of linked Yang seals by 1 seconds.
Yin: Power Strike: Activated if you deal damage to a monster with less than 20% remaining HP with a regular skill. Seal Yin · Power Strike Item slots Weapon Value at level 1 … 10 11 · 11 · 11 · 12 · 12 · 12 · 14 · 14 · 14 · 20 Cooldown 3 s Level 1 Power Strike: Activated if you deal damage to a monster with less than 11% remaining HP with a regular skill.
Yang: Power Strike: Also activated with riding skills. Seal Yang · Power Strike Item slots Glove, Armour, Helmet, Shoes Cooldown 1 s Level 1 Power Strike: Also activated with riding skills.
Yang: Power Strike: When activated by riding skills, for 6 seconds you have a 60% chance to receive double experience. Seal Yang · Power Strike Item slots Glove, Armour, Helmet, Shoes Value at level 1 … 10 15 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60 Cooldown 1 s Level 1 Power Strike: When activated by riding skills, for 6 seconds you have a 15% chance to receive double experience.
Yang: Power Strike: Increases the number of targets hit by 11. Seal Yang · Power Strike Item slots Glove, Armour, Helmet, Shoes Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 11 Cooldown 1 s Level 1 Power Strike: Increases the number of targets hit by 2.
Yang: Power Strike: The effect of Power Strike can also be activated by normal attacks with a 15% chance. Seal Yang · Power Strike Item slots Glove, Armour, Helmet, Shoes Value at level 1 … 10 6 · 6 · 6 · 6 · 6 · 6 · 9 · 9 · 9 · 15 Cooldown 1 s Level 1 Power Strike: The effect of Power Strike can also be activated by normal attacks with a 6% chance.
Yin: Talisman Mark: When you deal damage, you have a 8% chance of inflicting a Talisman Mark on the target for 6 seconds. Seal Yin · Talisman Item slots Weapon Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Cooldown 3 s Level 1 Talisman Mark: When you deal damage, you have a 1% chance of inflicting a Talisman Mark on the target for 6 seconds.
Yang: Talisman Mark: Monsters with an active Talisman Mark have a 60% chance to be shackled for 6 seconds. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 15 · 15 · 15 · 30 · 30 · 30 · 45 · 45 · 45 · 60 Level 1 Talisman Mark: Monsters with an active Talisman Mark have a 15% chance to be shackled for 6 seconds.
Yang: Talisman Mark: Increases attack value against shackled monsters by 8%. Seal Yang · Talisman Item slots Helmet Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Level 1 Talisman Mark: Increases attack value against shackled monsters by 1%.
Yang: Talisman Mark: Killing a shackled monster increases the chance to inflict a Talisman Mark for 10 seconds by 50%. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10 Level 1 Talisman Mark: Killing a shackled monster increases the chance to inflict a Talisman Mark for 2 seconds by 50%.
Yang: Talisman Mark: There's a 10% chance to inflict Strong Poison for 9 seconds on the target with a Talisman Mark. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10 Level 1 Talisman Mark: There's a 2% chance to inflict Strong Poison for 9 seconds on the target with a Talisman Mark.
Yang: Talisman Mark: Increases the duration of linked Yang seals activated by the Talisman Mark by 10 seconds. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 10 Level 1 Talisman Mark: Increases the duration of linked Yang seals activated by the Talisman Mark by 2 seconds.
Yang: Talisman Mark: Increases the number of targets who can receive a Talisman Mark by 11. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 2 · 2 · 2 · 4 · 4 · 4 · 6 · 6 · 6 · 11 Level 1 Talisman Mark: Increases the number of targets who can receive a Talisman Mark by 2.
Yang: Talisman Mark: Upon killing a target with a Talisman Mark, there's a 8% chance to remove 1 recently suffered status effect. Seal Yang · Talisman Item slots Armour, Helmet, Shoes, Glove Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Level 1 Talisman Mark: Upon killing a target with a Talisman Mark, there's a 1% chance to remove 1 recently suffered status effect.
Yang: Talisman Mark: Increases your attack value against targets with a Talisman Mark by 8%. Seal Yang · Talisman Item slots Helmet Value at level 1 … 10 1 · 1 · 1 · 3 · 3 · 3 · 5 · 5 · 5 · 8 Level 1 Talisman Mark: Increases your attack value against targets with a Talisman Mark by 1%.
Try the seals in the damage calculator